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Welcome to the games
All games are designed around national standards, with a few tweaks to ensure local play is enjoyable for everyone. If any disputes arise, our games manager is here to help resolve them. Remember, the most important thing is to have fun!
Your assigned time to play will be communicated via email by March 5, 2025.
Make sure you check the schedule tab as time and dates may change.
Cornhole
QUICK VIEW: Friday March 21, 2025.
Location: Sisk Park at Palo Verde, 11119 East Dr., (corner of Flametree and East Dr.)
Cornhole is played with two or four players attempting to toss cornhole bags into the hole on the cornhole board to score points. The first team to reach (or exceed) a score of 21 points at the end of an inning of play wins.
Bring a lawn chair as there is limited seating.
DETAILS:
Sign up as an individual. This is a two player team, blind draw, double elimination (two games guaranteed). The first team to reach or exceed 21 points wins.
Cornhole board distance: The cornhole boards are placed 27 feet apart from front edge to front edge.
NOTE: We will evoke a time limit if play is slow.
RULES:
Rules per American Cornhole Association. Depending on the number of participants who register to play, we will accommodate up to two rounds of play. You will be assigned to either Round One or Round Two. Your assigned start time will depend on the number of people who register to play.
Round One: Arrive at 8 am to check in and receive instructions on the rules of play. Play starts at 9 am.
Round Two: Arrive at noon to check in and receive instructions on the rules of play. Play starts at 1 pm.
Prior to beginning the game, a coin toss will determine playing lanes and sequence of play.
The team that wins the coin flip will choose either their throwing lane or the throwing order in the first inning of play.
The team that does not win the coin flip chooses the remaining option.
Cornhole is played with two teams, each consisting of one player (singles) or two players (doubles).
Players pitch their bags in an underhand motion from the pitcher's box next to each side of the board.
Players alternate turns tossing their cornhole bags toward the opposite board.
After each team has pitched four bags, players take score, and resume pitching to the opposite board.
The team who scored points in the previous inning goes first in the next inning.
If it is tied, the team who went first in the last inning gets to go first again.
Cornhole Scoring:
A cornhole bag that goes through the hole is worth three points.
A cornhole bag that lands on the board and stays there is worth 1 point.
A cornhole bag that lands on the ground or bounces onto the board is worth 0 points.
Cancellation Scoring: Only one team can score points per inning.
The team with the higher score cancels out the points of the opposing team in that inning.
Points Calculation: The team with the higher score in an inning earns the difference in points. For instance, if Team A scores 5 points and Team B scores two points in an inning, Team A earns 3 points for that inning.
Winning the Game:
The first player or team to reach or exceed 21 points at the conclusion of an inning is the winner.
Pitcher's Box:
The pitcher's box is a rectangle 4 feet by 3 feet at each end of the court, parallel with, and on both sides of the boards.
Each player must remain in the pitcher's box while pitching a cornhole bag.
Foul Lines:
There are two sets of foul lines: open adult play and junior play for children 12 and under. The adult foul lines shall be defined as an imaginary line 27 feet between the front of each board. The junior-play foul lines shall be defined as an imaginary line 12-15 feet between the front of each board. Physically impaired adults or seniors may observe the 12–15-foot foul lines if agreed by all contestants. The foul line should be parallel to the front of the opposite board to meet ACA guidelines.
Bocce Ball
QUICK VIEW: Thursday, April 3, 2025
Location: Sisk Park at Palo Verde, 11119 East Dr., (corner of Flametree and East Dr.)
Play 3 games of tournament Bocce Ball on 4-player teams that will be randomly formed for each game. The goal is to throw your team's balls closer to the Pallino than the opposing team. The team that reaches 9 pts wins. Play will be stopped if the game is not completed within 30 mins. Depending on the number of players who register to play, it will be determined whether 1 or 2 rounds of play will be needed. You will be assigned to either the morning round or the afternoon round.
Note: Bring a lawn chair as there is limited seating at the Bocce Courts.
DETAILS: Sign up individually.
THE COMPETITION - The competition will be played with two 4-person teams playing one another but will be scored individually. A maximum of 64 people can be accommodated to play a series of 3 games with ideally, 16 players from each of the four Sun Lakes communities.
Depending on the number of registrants, there will be up to two rounds of Bocce played, with up to 32 playing in the morning and 32 in the afternoon. We will first attempt to fill the playing slots with equal numbers of competitors from each community. However, once the registration deadline passes, any open slots from a community will be filled with the remaining registrants, without regard to their community affiliation, on a first come, first serve basis.
Each player will play three games of Bocce. For each game, players will be RANDOMLY placed in a newly formed 4-person team. Player scores will be tallied and ranked at the end of the three games. The top scores will win 1st and 2nd place.
There will be tournament officials assigned to oversee play. If there is a disagreement or need for clarification, the official will make a call. All official’s calls are final and not negotiable, nor subject to appeal.
Poor sportsmanship behavior will not be tolerated and will disqualify a player from earning points.
THE COURT - The four (4) Bocce Ball courts at Sisk Park in Sun Lakes II consist of concrete, covered with an artificial grass carpet.
They are 60’ X 10’. They have a center line and foul lines four feet from each end.
THE BALLS -There are eight large balls, and one small ball called the Pallino. The Pallino is the red target ball. Two sets of four, white and blue, are the Bocce Balls. The aim of the game is to roll the Bocce Balls closest to the Pallino, scoring points to win the game.
THE PLAYERS - This tournament is an individual event played with random teams on random courts that change with each game. Each individual player will be randomly assigned to a new team of four players for each of their 3 games. One game will consist of two foursomes (Team A and B) playing one another on a single court.
During a game, two players from Team A and two players from Team B will be assigned to one end of the court (North or South) where they will remain for the entire game. Play will begin with the players on the South end of the court. After a complete frame has been scored, the players on the North end of the court play the next frame, alternating each frame from the South end to North end throughout the game.
THE GAME - The object of the game is to score points by throwing your team’s Bocce Balls closer to the Pallino than your opponents’ Bocce Balls. You accomplish this by throwing your Bocce Balls as close to the target Pallino as possible and/or by knocking your opponents’ Bocce Balls away from the Pallino.
a. Prior to play beginning, a coin toss among the players of Team A and B on the South side of the court, determines which team throws the Pallino first. The winner of the coin toss may choose to be the first team to throw the Pallino or choose the color of the balls for their team.
b. Play always starts on the South end of the court.
c. Each team member must alternate serving the Pallino; one person may not serve the Pallino the entire game. Failure to alternate is a foul (see Fouls).
d. Players will roll two balls per person, per frame. For tournament play, all teams will throw in consecutive order, switching which team player throws first in each frame.
e. Team players must alternate which player will roll first and last each frame. Failure to do so is a foul (see Fouls).
EXAMPLE:
South player A 1 starts the frame throwing the 1st and 2nd ball, South player A 2 will then throw the 3rd and 4th ball. On the next frame played on the South end of the court, South player A 2 will roll the 1st and 2nd ball while South player A 1 will roll the 3rd and 4th ball.
f. Play ensues by a team rolling the Pallino. The player must be behind the four-foot line in its entirety. No stepping on the line. The Pallino must completely pass the center white line but stop short of the four-foot line at the opposite end of the court. The Pallino may not be touching the back wall or center white line in any manner. If so, it is a foul, and the other team rolls the Pallino. If that team also fouls, the first team tries again. The serve must alternate between team players on each side.
g. The team player who was successful in rolling the Pallino then rolls the first Bocce Ball as close to the Pallino as possible. All rolled Bocce Balls must go beyond the center white line i.e., not touching the center white line, and never touching the back wall of the court. If it does not meet this criterion, it is a Dead Ball and it is removed from the court and the team member that was scheduled to roll next, from the same team, then rolls.
EXAMPLE
If North Player A 1 threw the Pallino, followed by rolling a Dead Ball, North Player A 1 will throw a second ball.
h. After a team rolls the first Bocce Ball without a foul, they stop. Then the other team rolls their first ball and attempts to get “closer” to the Pallino than their opponents’ ball. They continue to roll their balls until they get a ball closer to the Pallino, or run out of balls. A tie does not equal “closer”.
If the second rolling team gets closer to the Pallino than the opposing team, they stop and the first team again tries to get closer to the Pallino. Play alternates until all Bocce Balls are played. If a team has rolled all their Bocce Balls and their opponents have balls left to play, they throw until all are thrown attempting to get closer to the Pallino. This is then the end of the frame and the 2 teams enter the court and closely examine (and at time measure) which team’s Bocce Balls are closer to the Pallino and determine the number of points scored.
i. Any Bocce Ball rolled into the back wall of the court is a Dead Ball and is removed from the court. Additionally, if a rolled ball knocks a stationary Bocce Ball into the back wall the previously stationary ball is now a Dead Ball and removed from the court.
j. If a rolled Bocce Ball touches the back wall and then subsequently strikes a stationary Bocce Ball, the stationary Bocce Ball shall be replaced to its original position. The rolled ball is “Dead” and is removed from play. In other words, a Bocce Ball that hit the back wall because of a Dead Ball is NOT Dead and is returned to its original position.
k. When a Bocce Ball is required to be removed from the court due to a foul or being deemed Dead, the ball is placed out of play on the curb of the court so to remain visible to all players.
SCORING:
a. Scoring begins after all Bocce Balls have been rolled in the Frame. DO NOT MOVE BOCCE BALLS until both teams verbally agree on the score for that frame. Officials will make the call when teams cannot agree on scoring.
b. Teams score a point for each of their Bocce Balls that is closer to the Pallino than their opponents’ closest ball. To determine the closest ball(s), a measurement needs to be taken using the tape measure provided. If a tie occurs between the two closest Bocce Balls of each team, no points are recorded for that frame.
c. Alternating with each frame, one player from each team on the non-playing end of the court will measure and serves as referee for those playing on the opposite end of the court.
d. A game is complete when a team has nine points, and their opponents have no Bocce Balls left to throw.
e. 30 minutes will be allowed for each game. If the 30 minutes elapse and neither team has scored 9 points, the current score will be used as their final score.
FOULS
The following are FOULS:
a. A player’s foot touches or goes past the four-foot foul line while throwing. When a player releases the Pallino or Bocce Ball, both feet must be inside the court unless the player has a significant physical impairment.
b. A single team member rolls three (3) Bocce Balls.
c. A team member removes a Bocce Ball from the confines of the court during the game, without cause. d. A Bocce Ball or Pallino is rolled out of turn or not in the correct sequence.
PENALTY: For the above fouls, removal of offending team's ball closest to the Pallino.
e. There is unauthorized touching or moving of a ball prior to scoring.
PENALTY: Return of all balls in play to their approximate original position. The offending team is penalized by removing their closest ball to the Palino and removal of additional balls closest to the Palino for each ball improperly moved. Play then continues.
EXAMPLE:
If a player removes/moves all the balls on the court prior to the score being agreed upon, the opposing team will earn 4pts.
f. Rolling of the Opponents’ Bocce Ball
PENALTY: If the foul occurs before any other Bocce Ball has been rolled, the offending team will lose one of their unrolled Bocce Balls (remove it from the court) and the rolled ball is returned to the opposing team. The offending team rolls their next ball.
When the foul occurs after both teams have rolled, the offending team will lose their ball closest to the Pallino (remove it from play) and the opposing team will be given their ball furthest from the Pallino for replay. The offending team rolls their next ball.
OUT-OF-BOUNDS
After the initial legal roll of the Pallino, it is never out of bounds unless it leaves the court or is knocked in front of the center white line, in which case the frame is voided. If a Bocce Ball is knocked out of the court, it stays out for that frame.
TOURNAMENT SCORING
Both teams will use the physical scoreboard by the court to keep score of the points they have earned during the game. At the end of the game, a point person for each team will work together to fill out a paper scorecard that will be provided by the official overseeing their game. The scorecard will include the names of each of the players from each team and the final score of the game. The two-point persons will turn in the scorecard to the Tournament Scorekeeper for recording.
If neither team scores 9 points and the game is stopped at the 30-minute mark, the ending score will be the score tallied for that game.
Each team will earn the points they scored during the game and note so on the paper scorecard that is turn in to the Tournament Scorekeeper. In addition, the Tournament Scorekeeper will adjust up the winning team’s score by the differential of the two team’s scores.
EXAMPLE
Team A beats Team B: 9 to 6. The Tournament Scorekeeper will award Team B with 6 points and Team A will be awarded its 9 points plus the 3-point differential between the two scores for a total of 12 points. Each of the four team members will receive that score towards their individual performance for that game.
After playing 3 games, each player’s final score will be tallied and ranked to determine 1st and 2nd place winners.
DETERMINING TOURNAMENT WINNERS
The Tournament Scorekeeper will report final player rankings. All scores from the 2 rounds of play will be tallied and ranked, and the top 2 scoring players will win 1st and 2nd place.
TIE BREAKER
If there are ties: Points earned during the Tie-Breaker(s) will be added to the tied scores. If the tie breaker does not break all the ties, then the fewest deferential points added to a player’s score will break the tie.
Final Ranking Method
Final player scores (from three games of play) will be ranked to determine 1st and 2nd place. Players in each Round will be ranked by score. The 2 highest scores of Each Round will win 1st and 2nd place.
HELPFUL HINTS
Bring a lawn chair as there is limited seating at the Bocce Courts.
People who agree to be Alternates Players (to fill in at the last minute) will not have to pay a registration fee, as it’s already been paid by the person who has not shown to play.
There are bathrooms and a water fountain at Sisk Park. You may want to bring a water bottle.
If the play is stopped or does not take place, please note we have booked a planned Rain Date scheduled for …..
Finally, and probably most importantly, HAVE FUN playing in the inaugural season of the Sun Lakes Senior Games.
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